It was conceived before the quarantine. I built it so a group of people can play face-to-face without poker cards or chips. So I optimized for mobile use.
It seems that people are now using it on desktops playing remotely because of the quarantine.
Thank you. Still feels like and endless set of features to add: tournaments, hot keys, animations, etc.
It took about 2 weeks of nights/weekends to have something functional I could play with friends. The engine was the hardest part. Then another week to open to the public and then it’s been a few weeks of bug fixes before it started to feel pretty stable.
Agree. I wrote the engine in Node (so punted on the threading problem a bit) then just ported pieces of the engine to firebase functions to handle the actual computation. Made testing a bit easier as I could just simulate players client side. What did you build yours in?
https://playcards.live
It was conceived before the quarantine. I built it so a group of people can play face-to-face without poker cards or chips. So I optimized for mobile use.
It seems that people are now using it on desktops playing remotely because of the quarantine.