One of the biggest but sadly not the only problem is pathfinder threading https://code.wildfiregames.com/D14
Other things like the messaging system could probably be threaded.
Rendering needs to run in another thread than simulation too.
Feel free to reach out to us on quakenet.org #0ad-dev. We're usually there on CET.
One of the biggest but sadly not the only problem is pathfinder threading https://code.wildfiregames.com/D14
Other things like the messaging system could probably be threaded.
Rendering needs to run in another thread than simulation too.
Feel free to reach out to us on quakenet.org #0ad-dev. We're usually there on CET.