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It's been decades since Apple had competent compassionate trained UI designers instead of narcissistic showboating cosmeticians, who'd even heard of, let alone read or actually written, Apple's own Human Interface Guidelines from 1978 onward, and aren't just motivated and addled by cocaine and a burning desire to prove to the world they're actually sensitive artists joyfully expressing their deeply unique spiritual creativity to immortalize themselves in the historic pantheon next to Leonardo da Vinci, and not mere usability engineers navigating difficult tradeoffs and conventions and applying sound scientific principles so users can actually get work done, instead pointlessly changing and banishing practical pixels and affable affordances that were there for reasons they're blissfully unaware of, which they wouldn't give a shit about even if Bruce Tognazzini, Bill Atkinson, Don Norman, and the ghost of Jeff Raskin themselves begged them to, simply to polish their resumes and burnish their egos, by spraying their sweaty cloying musk over every possible surface merely to express their ownership, just like the Cat in Red Dwarf. [But I digress...]

Red Dwarf - The Cat - That be mine!

https://www.youtube.com/watch?v=Q54lVO7elt0

How Apple Is Giving Design A Bad Name (2015)

https://www.fastcompany.com/3053406/how-apple-is-giving-desi...

A history of Apple HIG table of contents – the philosophy and principles

https://modelessdesign.com/backdrop/401

Rediscovering Apple’s Human Interface Guidelines from 1987: UX Lessons from the Dawn of the Personal Computer

https://blog.prototypr.io/rediscovering-apples-human-interfa...



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