People "demake" games all the time. Nobody complains if those games are missing most of the features of the original because the core gameplay loop (the essence) is the same. That's the point here -- you can make a small-scale, low-resolution version of a major program in a very small space.
> By the looks of those in this discussion who are giving high praises about the capabilities of a project whose author admittedly states it doesn't really work, I guess the point is using buzzwords to bait the bandwagon types.
Instead of assuming everyone else is naive, perhaps consider another perspective?
> By the looks of those in this discussion who are giving high praises about the capabilities of a project whose author admittedly states it doesn't really work, I guess the point is using buzzwords to bait the bandwagon types.
Instead of assuming everyone else is naive, perhaps consider another perspective?