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Additionally the way precompiled headers are handled in Visual C++ and C++ Builder have always been much better than traditional UNIX compilers, and now we have modules as well.


The way precompiled headers work in C++ is a bit of an ugly hack. And worse, it's almost as slow as just compiling them all every time anyway.


Only in traditional UNIX, which I mentioned.

Borland and Microsoft compilers have been dealing with them just fine since at very least 1994, when I started using Turbo C++ 3.1 for Windows.




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